Hola Amigo
Thursday, June 2, 2011
Bike Storage System-Final
-Define the Problem
The problem is that I am living in an apartament without a garage, and I need to find an area to put my bike where it wont be in the way.
-Brainstorm Solutions
1. I could use a box to put my bike in and store that vertical in a corner that I dont use that often, so no edges stick out and it easily moveable.
2. I could get hooks with screws on the end so that I could screw them into the wall and place my bike on it.
3. Lastly, I could get hooks with suction cups on the and of them with moveable ends so that I can put them wherever I want. Using these I could put it on the roof, the wall, outside on the building.
-Define Criteria and Constraints
People don't want to be inconvenienced when using one of my solutions.
Cannot leave perminate damage
-Generate Sketches
-Select an Approach: Use a Decision Matrix to justify your approach
-Model your solution with CAD software: Post an Isometric view of your assembly and a multiview drawing.
These hooks will come in packs of two for each package sold.
The problem is that I am living in an apartament without a garage, and I need to find an area to put my bike where it wont be in the way.
-Brainstorm Solutions
1. I could use a box to put my bike in and store that vertical in a corner that I dont use that often, so no edges stick out and it easily moveable.
2. I could get hooks with screws on the end so that I could screw them into the wall and place my bike on it.
3. Lastly, I could get hooks with suction cups on the and of them with moveable ends so that I can put them wherever I want. Using these I could put it on the roof, the wall, outside on the building.
-Define Criteria and Constraints
People don't want to be inconvenienced when using one of my solutions.
Cannot leave perminate damage
-Generate Sketches
-Select an Approach: Use a Decision Matrix to justify your approach
-Model your solution with CAD software: Post an Isometric view of your assembly and a multiview drawing.
-Use the 4 Quadrant Feedback technique to asses your model
Friday, May 13, 2011
Wednesday, May 4, 2011
Locker Activity
This is the drawing of my locker.
This is a picture of my 4 multi-views.
This is a quick sketch of my locker.
These are the three different desings that I came up with before I came up with my perfect idea.
Write up:
-I need to design a locker for a school that is a fun locker to have and meets the requirements.
-I decided to make my locker a little bigger, since CHS lockers were really small, so that it would make students more happy and want to use their locker more.
-I had to be able to fit 20lb's in it, and i can easily, and is relatively easy to install for an individual, and there are no flammable materials in it.
This is a picture of my 4 multi-views.
This is a quick sketch of my locker.
These are the three different desings that I came up with before I came up with my perfect idea.
Write up:
-I need to design a locker for a school that is a fun locker to have and meets the requirements.
-I decided to make my locker a little bigger, since CHS lockers were really small, so that it would make students more happy and want to use their locker more.
-I had to be able to fit 20lb's in it, and i can easily, and is relatively easy to install for an individual, and there are no flammable materials in it.
Friday, April 29, 2011
The Deep Dive
1. “From the buildings in which we live and work, to the cars we drive, or the knives and forks with which we eat, everything we use was designed to create some sort of marriage between _________________ and _________________.” -Form/Function
2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the ___________, which they apply to the innovation of consumer products.-Design Process.
3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?-They break into seperate groups to brainstorm and come up with ideas.
4. Give two examples of what the team members did during this phase.
a. A few took pictures of the current shopping carts to see what they could change.
b. Another group gained information gained ideas by asking questions to current shoppers and what they find to be right and wrong about the current shopping carts.
5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:
a. They encourage wild ideas.
b. They encourage the ideas of others.
c. They defer judgement.
d. One conversation at a time.
e. Have to stay focused on one topic.
6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
-Since they can later serve as contraints to an idea later on in the design process.
7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by _____________ for those ideas that were not only “cool” but also _________________ in a short period of time. What phase of the design process is this called?
-Implementing the use of sticky notes
-Buildable
-This part of the design phase is generating ideas.
8. IDEO believes that the ideas and efforts of a ______________ will always be more successful than the planning of a lone genius.
-Group
9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for?
-Each team had to construct a prototype and model it.
10. The leaders at IDEO believe that ________________ behavior and a ______________ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.
-Playful/Fun
11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for _________________ later.
-Opinions
12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under?
-Refining and Communicating ones ideas
13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to _____________ often in order to _____________ sooner.
-Fail/Suceed
14. What percentage of the entire week’s time did it take to fabricate the final prototype?
-100%
15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design?
-He improved their current design.
16. Of all the things that we are surrounded by every day, what has not been placed through the design process?
-How nature and factors affect things.
Conclusion
1. What did you find to be the most impressive part of the team’s effort?
-How they all work together and dont get mad at eachother often, and how they make it seem like fun but its a strenuous task.
2. What advantages are there to having a design team with members that have non-engineering backgrounds?
-Their ideas are more simplistic and not confined.
3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done?
-This was done to generally get the job done faster, instead of working on the project as a whole people worked on different little parts.
4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement?
-The Grand Canyon.
2. The folks at IDEO state that they are not experts in any given area. But, they do claim to be experts on the ___________, which they apply to the innovation of consumer products.-Design Process.
3. After the team of designers is brought together, told the problem, and informed they have five days to “pull it off,” what phase of the design process do they immediately engage in?-They break into seperate groups to brainstorm and come up with ideas.
4. Give two examples of what the team members did during this phase.
a. A few took pictures of the current shopping carts to see what they could change.
b. Another group gained information gained ideas by asking questions to current shoppers and what they find to be right and wrong about the current shopping carts.
5. List five rules-of-thumb that IDEO employees follow when they share ideas during the brainstorming phase:
a. They encourage wild ideas.
b. They encourage the ideas of others.
c. They defer judgement.
d. One conversation at a time.
e. Have to stay focused on one topic.
6. Why should wild (and sometimes crazy) ideas be entertained during the brainstorming phase?
-Since they can later serve as contraints to an idea later on in the design process.
7. After the brainstorming phase was over, the team narrowed down the hundreds of ideas by _____________ for those ideas that were not only “cool” but also _________________ in a short period of time. What phase of the design process is this called?
-Implementing the use of sticky notes
-Buildable
-This part of the design phase is generating ideas.
8. IDEO believes that the ideas and efforts of a ______________ will always be more successful than the planning of a lone genius.
-Group
9. Once the ideas were narrowed down and divided into categories, the group was split into four smaller teams. What phase(s) of the design process was each of these groups responsible for?
-Each team had to construct a prototype and model it.
10. The leaders at IDEO believe that ________________ behavior and a ______________ environment are two important reasons why their employees are able to think quickly and creatively to produce innovative results.
-Playful/Fun
11. Sometimes, people come up with great solutions that work by trying their ideas first, and asking for _________________ later.
-Opinions
12. Design is often a process of going too far and having to take a few steps back. What phase of the design process would the critique of the four mock-ups come under?
-Refining and Communicating ones ideas
13. Upon critique of the four teams’ models, it was obvious that none of the teams had developed an optimum solution. However, the people at IDEO believe that it is important to _____________ often in order to _____________ sooner.
-Fail/Suceed
14. What percentage of the entire week’s time did it take to fabricate the final prototype?
-100%
15. Instead of showering his design team with a tremendous amount of praise, what did the boss require his employees to do with their new design?
-He improved their current design.
16. Of all the things that we are surrounded by every day, what has not been placed through the design process?
-How nature and factors affect things.
Conclusion
1. What did you find to be the most impressive part of the team’s effort?
-How they all work together and dont get mad at eachother often, and how they make it seem like fun but its a strenuous task.
2. What advantages are there to having a design team with members that have non-engineering backgrounds?
-Their ideas are more simplistic and not confined.
3. There was a point in the process where a self-appointed group of adults stepped up, stopped the ideas, and redirected the group to break up into teams. Why was this done?
-This was done to generally get the job done faster, instead of working on the project as a whole people worked on different little parts.
4. At the end of the video, Dave Kelly states, “Look around. The only things that are not designed are the things we find in nature.” Can you think of anything that would contradict this statement?
-The Grand Canyon.
Wednesday, April 27, 2011
Wednesday, April 13, 2011
GLIDER PROJECT
1) What's the challenge?
2) Brainstorm solutions:-What are the rules of brainstorming? (oxymoron)
3) Specify:-Criteria
4.)
Under view of our plane |
Top view of our plane |
- The challenge is to build a glider to be able glide as far as possible with limited paper and wood
2) Brainstorm solutions:-What are the rules of brainstorming? (oxymoron)
- the rules of brainstorming are to develope and write down your ideas on paper so you can see all your ideas
-List your ideas - we had a couple, one was two small wings in the front and back and a raised big wing in the middle - we did this one
- another idea we had was had 1 big bending wing from the front to back but when we tried it the wood broke
-Sketch at least two of them - we chose the first idea
3) Specify:-Criteria
- our criteria was to build a glideable glider with soft paper and bendy wood
-Constraints (be specific about materials available) - we had limited bulsa wood and limited soft paper to build a glider
What are your goals for your glider and how did you adjust your design in order to help it better meet them?
- our goal is to make it glide straight without it leaning back or diving straight into the ground. We adjust the lifting of the wings so it doesnt make it fly back and we added more weight to the back and middle.
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