Monday, February 28, 2011

Mechanical Product

The product that I chose to do for this mechanical product was a Nintendo DS game system.


-This was the back view of this product.
-The elements that are included in this picture include: Horizontal and vertical lines, they are both parallel going along with one another.
-The pinciples in this picture include: Rythym, everything is going on a pattern and is in a balanced area to make





-This is the front view of this product.
Something that this gameboy follows from the front view is horizontal lines. All of the lines going horizontal are parallel.

-Some principles include: Proportion, both of the flaps of this item are the same size, making it easier to follow and better.






-This is a side view of this product.

-Some elements include: Texture and color- The texture seems to be smooth, and inviting, as the color is silver which goes along with the smoothnes for a cool slick look.
-Some principles include: Proportionality, both of the lengths of these flaps are the same length.

2 comments:

  1. Nice job with your isometric sketch (especially good that you included dimensions).

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  2. Where's your Reverse Engineering: Functional Analysis assignment? Please post something up for that so you don't take a 0 on that.

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